Teaching Adults

Trends: Business and Culture Reports, Books 1 & 2, bring you sixty topical Business Reports that will entertain, inform, and prompt your adult intermediate and advanced students toward lively discussions. Utilizing charts, graphs, puzzles, surveys, discussion activities, and more, these Business Reports invite students to explore and compare cultural, business, and language matters.

Click on either cover to learn more or any of the topics below to download individual lessons!

Trends Book 1- Kinney Brothers PublishingTrends, Book 2- Kinney Brothers PublishingA Yen For Sushi- Kinney Brothers PublishingBagels- Kinney Brothers PublishingCCD - Colony Collapse Disorder- Kinney Brothers PublishingCoincidence- Kinney Brothers PublishingHistory of Cup Noodle- Kinney Brothers PublishingTalent - The Story of Alan Turing- Kinney Brothers PublishingGuns in the U.S.A.- Kinney Brothers PublishingCoffee Business and Culture Report- Kinney Brothers PublishingKidnapped - The story of Patricia Hearst- Kinney Brothers PublishingMarshmallow Test- Kinney Brothers PublishingAimee Mullins- Kinney Brothers PublishingGangs on Facebook- Kinney Brothers PublishingThe Real Business of McDonald's- Kinney Brothers PublishingMedical Marijuana - Kinney Brothers PublishingDay of the Dead - Kinney Brothers Publishing


Games on Google Slides

Google Slides is an excellent way to test the waters in your new Google Classroom!  You can download two free ABC Bingo game sets and start playing today!  Truly no prep fun!  If you don’t have a set of ABC flash cards, just print out the included Draw Cards and you’re good to go!

ABC Bingo on Google SlidesABC Bingo 2 on Google Slides







If you’re looking for more digital fun, check out all the digital games Donald’s English Classroom has to offer!

Getting Started in Google Classroom

Bring your classes into the 21st century with a virtual classroom on Google Classroom!  It’s easy and, as of 2017, available to anyone!

Google Classroom is a free web service for schools, non-profits, and anyone with a personal Google Account. Google Classroom makes it easy for learners and instructors to connect—inside and outside of schools.

Here’s a video that gives you a quick look at the power of Google Classroom!  Click on the link below to go to Google Classroom Help for more information and tutorials.




UNO is a trademarked game from Mattel

Think UNO is just a quiet game of number and color matching?  Think again! 

UNO is a great game for getting your students speaking!  I use it to get my students to practice all of the following language:

  • This is a…
  • That is a …
  • These are …
  • Those are…
  • What is this?
  • What is that?
  • What are these?
  • What are those?
  • Not
  • Colors
  • numbers

Here is an example of how I use it in a class where students are learning to use the basic sentence structure, “This is a …”:

Deal out seven cards to each student and play the game as usual, only students must say what they are laying down.  For example, if a student is going to lay down a yellow 2, she must say, “This is a Yellow 2.”  The play then goes to the next student.  Let’s say he lays down a Green 2.  He must say, “This is a Green 2.”  Play the game in this fashion until one of the students lays down all of the cards in her hand and wins.

The special cards in the deck are as follows:

  • This is a Wild Draw 4
  • This is a Wild card
  • This is a Green Draw 2
  • This is a Red Skip
  • This is a Blue Reverse

When the students start contrasting ‘this’ and ‘that’, bring that to the game.  Now, students must say what the previous student laid down before saying what they are about to lay down:  “That is a Yellow 2.  This is a Blue Skip.”

As the students progress further, the expectations for play expand as well.  For example, when the students are learning plurals, and the contrasting words ‘these’ and ‘those’, support this by incorporating them into the game.  When a student has two or more of the same card in his hand, he can now lay them all down at once, saying, “These are Red 7’s”.  The next student must then say, “Those are Red 7’s before saying what he is about to lay down.  In this game now, students are contrasting ‘this’, ‘that’, ‘these’, and ‘those’.

Have your students learned ‘not’?  Throw it in!  Now when a student lays down a card, she must first say what it is not, and then what it is:  “This is not a Green 9.  This is a Blue 4.”  And for added fun, the students can be allowed to say anything that their card is not:  “This is not a gorilla!  This is a Blue 4.”

And of course, you play the game in which students ask questions too!  In this case, the student would lay her card down and ask the next student, “What is this?”  The next student must answer, “That is a Green 8,” before laying down her own card and asking the next student the appropriate question.

As you can see, there are a lot of options for using UNO to support the language you are teaching.  Give it a try, and let us know how it goes, and how you might have used it differently!  Or maybe you have another card game that you like to use to get your students talking.  Please let us know.  We’d love to hear about it!


The Oasis of The Seas

This is a lesson guide for The Oasis of The Seas from the textbook, Trends, Business & Culture Reports, Book 2. You can download this lesson to try out in class.

One of the schools I taught at in Japan was an intensive academic prep program for students getting ready to study in universities abroad. 

In the speaking and listening courses, my job was to get the students talking as much as possible, to work on group tasks, and give presentations.  One of the best tools I had for this was our textbook, Trends, Business and Culture Reports, as it allowed me to have the students run their own lessons.  Here is an example of how I would do it (or rather, how the students would do it) using the reading and exercise pages The Oasis of the Seas.

The day before class I would choose one student to be the “Teacher,” and give him or her the first page of The Oasis of the Seas.  The student was to read the story and prepare to lead the class through the reading and exercises on the page.

Before class the next day, the “Teacher” was to write the questions from the Discussion Questions section on the whiteboard. 

He or she would then greet the students and make small chit-chat with them for a minute or two, asking them how their evening was the night before, etc.  The teacher would then introduce the topic for the day – Traveling – and explain that they were to start by discussing the questions on the board.  He or she would then read each question in turn, and ask the students if they have any questions about them.  If yes, the teacher would answer the questions, and then say, “Okay, let’s go, up, up, up!”, to which the students would stand up, get into pairs, and discuss the questions, the teacher changing the pairs every 10 minutes for a total of 30 minutes discussion time.

The teacher would then have the students sit down and take out a notebook and pen for dictation.  He or she would then ask the students to write the questions as he or she spoke them from the Comprehension Questions section.  The students could ask the teacher to repeat the questions as necessary until they had all of the questions written in their notebooks.

Then, the teacher would explain that he or she was going to read twice the story called The Oasis of the Seas, and that they should listen and take notes on a new page in their notebooks.  The teacher would then read the story twice while the students listened and took notes.  When finished, the teacher would ask the students to get into pairs and work to answer the questions from their notes, stressing that the answers must be complete sentences.    

When the students were finished, the teacher would ask the pairs in turn to read and answer the questions.  The teacher would not let on whether the answers were correct or not, but respond with, “I see,” or “Really?” or “Okay, interesting.”  Then, the teacher would hand out the two pages of The Oasis of the Seas, and ask the students to check their own answers with the reading.  Once this was finished and the questions gone over again to make sure of the answers, the teacher would then ask the students to practice the reading aloud in pairs, working on fluency and pronunciation.

By this time, at least half of the 90-minute class period would be finished, and I would then take over, thanking the “Teacher” for his or her work. 

I would then move the students through the rest of the exercises in The Oasis of the Seas and end with setting up the Presentation Task section, giving them one week to research one of the famous buildings listed in the section, or one of their own liking (no two students could do the same building), and prepare to give a presentation to the class, covering the information asked for, and other information they think is interesting.

If you try this in class, let us know how your students responded.  We’d love to hear from you!

Selling Wellness

This is a lesson guide for Selling Wellness from the textbook, Trends, Business & Culture Reports, Book 2. You can download this lesson plan to try out in class.

Health and medicine are major topics in our social and media discussions.  How well your students understand the news articles and conversations happening around them determines the extent to which they can make informed decisions about their well-being.

Of course most beginner-intermediate ESL students have learned about the body, and how to talk about simple ailments, but Selling Wellness, from Trends, Book 2, challenges students to take their skills in reading, listening, and discussion around health and medicine to the next level.  Starting off with a short paragraph on prescription drug sales in the United States, Selling Wellness engages solid intermediate-level students with reading and discussion exercises that center on health and exercise, taking medicine, pharmaceutical advertising, and the growing epidemic of pharmaceutical drug abuse and unintentional deaths by overdose.

Selling Wellness also includes a simple review of body part vocabulary, commonly-used idioms dealing with illness, and a survey exercise that can be used either in-class, or as a homework project.    

The way I run this lesson…

I start off with writing the questions from the Discussion Questions section on the board.  Students stand and discuss the questions in pairs, changing partners every five or ten minutes.

Next, I tell students to take out a notebook and prepare to write the questions from the Comprehension Questions section.  I then dictate the questions, which the students write in their notebooks.

After this, the students turn to a new page in their notebooks.  I then read the report twice, and the students take notes.  Then, students pair up and work out the answers to the Comprehensions Questions.

Finally, I hand out the two pages of Selling Wellness to the students, and the students work to check the answers to their questions, and practice reading the paragraph for themselves out loud.

From here I have the students drill each other using the Selling Wellness Drill section.  With this, students change pairs, with one student turning his or her paper over, and the other student asking the questions.  The partner listens closely to each question and gives a full answer.  For example, if the question is, “Are Americans taking less medicine?”, the student should answer, “No, Americans are not taking less medicine.  They are taking more medicine.”  This is a great listening-and-response drill, and it further reviews the information given in the reading.

Next I have the students work out the Identification: Body Parts section, and then move on to the Discussion Exercise 1 section.  For this discussion section, I give the students five or ten minutes to write out their ideas on their own, and then I put them in small groups for discussion.

Finally, depending on the amount of time left in class, I either set the students off to survey each other using the Survey Exercise section, or I assign the Survey Exercise as homework, giving them parameters on how many people they must ask, etc.

Another option for teaching this lesson would be to make it even more student-centered by having the students themselves run the class!  See my blog entry titled, The Oasis of The Seas.

Please share your ideas…

Or maybe you have your own ideas on how to run this lesson.  Please share your ideas!   I would love to learn about any other ways you get your students talking and learning about health and fitness.


Swimming With Sharks

Download Swimming With Sharks and try it out in class!

On the lookout for games…

In my kids classes I am always looking for ways to anchor the question and answer dialogues they are learning with ‘real world’ application. Of course, there’s only so much that the ‘real world’ actually enters the classroom to allow repeated practice of such basic dialogues as What’s your name?, How old are you?, Where do you live?, Do you like…?. Do you have…?, What’s this?, and What’s that?  So I’m always on the lookout for games that can serve this purpose. Swimming with Sharks is one that I regularly use, and that the students really love to play.

Swimming With Sharks is a game that is introduced in Phonics & Spelling, Book 2, and is designed to get the students to practice reading and speaking the three-letter words they are learning. The game is very simple. Students place a game piece (an erasure, or some other small personal object) on Start. Then, each student takes turns rolling a die and moving their game piece that many places on the board. They have to then say the word they land on out loud.  If they land on “net”, they can climb over the net to the next space, thereby getting further along on the board to the goal of reaching the safe space of the ship. If they land on “red”, they must go back to the previous “red”, or back to start. And if they land on the “shark’s nose”, they must go back to start.

To use the same game to practice dialogues, I use a separate Swimming With Sharks game board that has blank spaces along the board instead of words. When students land on a blank space, they must ask another player a question. If the student cannot think of a question to ask, he or she must go back the same number rolled on the die. Likewise, if the student who is asked cannot answer the question, he or she must move their game piece back that many spots on the board. The same rules apply for landing on “net”, the color “red,” and “shark’s nose” as in the game in Phonics & Spelling, Book 2.

What games do you use to get your kids talking?

This “blank” version of Swimming With Sharks can be used with any set of questions-and-answer dialogues you want your students to practice. Download it!  It’s on us.   Let us know what games you use to get your students talking!

If you like to play board games in your classes, take a look at this Blank Game Boards Bundle from Donald’s English Classroom.  It includes Swimming With Sharks and a whole lot more!


Valentine is the 2nd reading from Stories For Young Readers, Book 1. Download this file and try it in class!

Introducing Valentine

I remember the first time I introduced my students to a story from Stories for Young Readers, Book 1.  It was a private class of 6 fourth graders that I had been teaching once a week for about three years.  I had followed the Phonics & Spelling series from ABC & Phonics, Book 1, and they were now starting Phonics & Spelling, Book 4.  I decided to introduce the story, Valentine, from Stories for Young Readers, to see how they would respond.

I handed out the first page, which includes a picture of Valentine and her sister, and the passage about them.  Before I said anything, I just let the students look at the page.  For a few moments they talked amongst themselves about the picture, smiling and wondering what it was all about.  And then naturally, knowing that the words above would tell them about the image below, they moved to the passage and started reading!

It was slow for them, yes, but they were doing it, saying with confidence the words they knew (which were most of them), and working out those that were new.  I simply walked around helping  as necessary.

I asked for volunteers and six hands shot into the air!

After they had worked on the passage for a while, I told them to follow the words on the page as I read it.  I read it twice, the second time a little faster than the first.  I then asked for volunteers to read, and six hands shot into the air!  They all took turns reading the passage, and I could see that they were all so proud of themselves!

I then handed out the second page, with the questions and puzzle.  Each student got a chance to read one of the questions, and everyone would work out the answer together, and then write it on the line provided.  Once this was finished the students dived into the puzzle, racing to see who could finish it first, and yet helping each other as they went.

From that introduction I knew I had the perfect supportive material for what the students were learning in the Phonics & Spelling series.  Every story sparked interest, and engaged the students with exercises that were useful and fun!